The Games

 


There are 12 People Games it all. Each game runs about two hours playing time. A paper including all three sets of questions for each game (see below) is given out to each couple playing the game.


Click here to see the Leaders Manual


For a printable version of a particular game

click on a game title below. Permission granted for

social or church non-commercial use.




PLEASURE HUNT


This game is based on the philosophy that understanding is composed of affinity, reality, and communication. Thus, the questions relate to and accentuate pleasant feelings, agreeable moments, and good communication.


SET 1


Tell me about a time you were happy.

Tell me about a time you accomplished something you liked.

Tell me about a time you found something you liked.

Tell me about a time you had lots of time.

Tell me about a time you liked doing something at home.

Tell me about a time you enjoyed being in a quiet place.


SET 2


Tell me about a time you enjoyed a sport.

Tell me about a time you felt proud of yourself.

Tell me about a time you obtained what you wanted.

Tell me about a time you decided for yourself.

Tell me about a time you liked doing something at work.

Tell me about a time you liked being in a noisy place.


SET 3


Tell me about a time you handled something well.

Tell me about a time you fixed something.

Tell me about a time you did what you wanted.

Tell me about a time you enjoyed wandering at will.

Tell me about a time you felt valuable.

Tell me about a time someone understood you.




YOUNG IDEAS


This game is based on the philosophy that creating life anew each moment returns to the individual the enthusiasm and exuberant feelings of youth. Thus, the questions relate to and accentuate youthful and exuberant feelings and attitudes.


SET 1


Tell me about a time you felt enthusiastic.

Tell me about a time you started something.

Tell me about a time you acquired something.

Tell me about a time you moved fast.

Tell me about a time you looked forward to something.

Tell me about a time you did what you wanted.


SET 2


Tell me about a time you admired someone or something.

Tell me about a time you went where you wanted.

Tell me about a time you got ahead.

Tell me about a time you had all the time you wanted,

Tell me about a time you were interested in something.

Tell me about a time you worked for something.


SET 3


Tell me about a time you did something new.

Tell me about a time you were reckless.

Tell me about a time you fought for something.

Tell me about a time you copied someone.

Tell me about a time you were inexperienced.

Tell me about a time you had an ideal.




EXPANDING HORIZONS


This game is based on the philosophy that improving one's life can only be done by expanding one's horizons. Thus, the questions relate to past horizons and expanding future potentials.


SET 1


What things have you enjoyed doing alone?

What new things would you enjoy doing alone?

What things have you enjoyed doing with friends?

What new things would you enjoy doing with a friend or

with friends?

What scientific or practical things have you enjoyed

learning about?

What new scientific or practical things would you enjoy

learning about?


SET 2


What things have you enjoyed doing at home?

What new things would you enjoy doing at home?

What things have you enjoyed doing at church.?

What new things would you like to do at church.?

What artistic or aesthetic things have you enjoyed

learning about?

What new artistic or aesthetic things would you enjoy

learning about?


SET 3


What jobs do you enjoy doing at work?

What new jobs would you enjoy doing?

What places have you enjoyed being?

What new places would you like to experience?

What exciting things have you enjoyed doing?

What new exciting things would you enjoy doing?




GETTING IN TOUCH


This game is based on the philosophy that true understanding requires getting in touch with the whole individual. Thus, the questions relate to many different facets of a person's behavior and thinking.


SET 1


Tell me about something you consider important.

Tell me about something you kept for yourself or to yourself.

Tell me about something or someone you opposed.

Tell me about something or someone you enjoyed helping.

Tell me about something you stopped.

Tell me about something you changed.


SET 2


Tell me about something you started.

Tell me about a time you enjoyed communicating with

someone.

Tell me about something you considered interesting.

Tell me about something or someone you let go of.

Tell me about something or someone you allowed to be as is.

Tell me about something or someone you liked having.


SET 3


Tell me about something or someone you faced up to.

Tell me about something or someone you contributed to.

Tell me about something or someone you were responsible for.

Tell me about something you created.

Tell me about something you like doing.

Tell me about something that makes you feel good.




EGO MANIA


This game is based on the philosophy that validating a person's abilities helps make the person more able. Thus, the questions relate to and accentuate each person's valuable qualities and skills.


SET 1


Tell me about a time you were useful.

Tell me about a time you increased your income.

Tell me about a time you did better than you expected.

Tell me about a time you were trusted.

Tell me about a time you were in charge of something.

Tell me about a time you felt proud of yourself.


SET 2


Tell me about a time you were invited to something.

Tell me about a time you did something well.

Tell me about a time you were asked for advice.

Tell me about a time you were liked by someone.

Tell me about a time you helped someone.

Tell me about a time you won a prize.


SET 3


Tell me about a time you did something someone liked.

Tell me about a time you accomplished what you wanted.

Tell me about a time you had several good friends.

Tell me about a time someone was proud of you.

Tell me about a time you made something better.

Tell me about a time someone agreed with you.




REACHING OUT


This game is based on the philosophy that a person's success depends primarily on his or her ability to inflow and outflow communication. Thus, the questions relate to and accentuate the individual's give-and-take relationships with others.


SET 1


Tell me about a time you received something.

Tell me about a time you gave someone something.

Tell me about a time you followed someone's lead or

directions.

Tell me about a time you took charge of something.

Tell me about a time someone liked what you did.

Tell me about a time you liked what someone did.


SET 2


Tell me about a time you enjoyed having someone help you.

Tell me about a time you enjoyed helping someone.

Tell me about a time you appreciated someone's creation.

Tell me about a time you created something yourself.

Tell me about a time someone understood you.

Tell me about a time you understood someone.


SET 3


Tell me about a time someone was interested in what

you did.

Tell me about a time you were interested in what someone

did.

Tell me about a time you listened to someone.

Tell me about a time you communicated freely with someone.

Tell me about a time someone felt the same as you.

Tell me about a time you agreed with someone.




GLAD TIDINGS


This game is based on the philosophy that happiness is founded on success and expectancy of success. Thus, the questions relate to hopes, dreams, and accomplishments.


SET 1


Tell me about something you want to have.

Tell me about something you enjoy having.

Tell me about something you want to do.

Tell me about something you enjoy doing.

Tell me about something you want to be.

Tell me about something you enjoy being.


SET 2


Tell me about something you want to stop.

Tell me about something you are glad you stopped.

Tell me about something you want to change.

Tell me about something you are glad you changed.

Tell me about something you want to start.

Tell me about something you are glad you started.


SET 3


Tell me about something you want to get rid of.

Tell me about something you are glad you got rid of.

Tell me about something you want to continue.

Tell me about something you are glad you continued

Tell me about something you want to create.

Tell me about something you are glad you created.




ONE PLUS ONE


This game is based on the philosophy that a person's goals and ideals are indicative of his or her essential character. Thus, the questions relate to uppermost goals and ideals of the individual.


SET 1


Where is your favorite place?

What do you like doing most?

What is the best thing you ever acquired?

Where have you had the most fun with your children?

What have you been curious about?

How do you help people best?


SET 2


What has pleased you recently?

What important thing have you taught your children?

What luxury are you planning to acquire next?

What have you done that you thought couldn't?

Where do you feel very comfortable?

What have you done that someone liked very much?


SET 3


What makes you feel good?

What job do you do best?

What is a favorite possession of yours?

What work do you really like doing?

What helpful thine have you learned recently?

When have you felt really free?




TRUE SHARING


This game is based on the philosophy that the ability to share memories, thoughts, and feelings is vital for productive social relationships. Thus, the questions relate to and accentuate memories, feelings, and ideas that are fun to share.


SET 1


Tell me about a time you were joyful.

Tell me about a time you succeeded.

Tell me about a time you acquired something you wanted.

Tell me about a time you enjoyed relaxing.

Tell me about a time you liked doing something in the

summer.

Tell me about a time you liked being at home.


SET 2


Tell me about a time you were satisfied.

Tell me about a time you made someone happy.

Tell me about a time you read a good book.

Tell me about a time you decided where to go.

Tell me about a time you liked doing something in the

winter.

Tell me about a time you enjoyed being at work.


SET 3


Tell me about a time you performed well.

Tell me about a time you changed something for the better.

Tell me about a time you enjoyed being with people.

Tell me about a time you did exactly what you wanted.

Tell me about a time you enjoyed moving.

Tell me about a time you enjoyed knowing something.




THE GAME OF CLOSENESS


This game is based on the philosophy that understanding is brought about by the sharing of both thoughts and feelings. Thus, the questions relate to and accentuate pleasant feelings, happy thoughts, and good communication.


SET 1


Tell me about a time you saw a beautiful sight.

Tell me about a time you did something you enjoyed.

Tell me about a time you received something you really

wanted.

Tell me about a time you enjoyed helping someone.

Tell me about a time you anticipated something exciting.

Tell me about a time you felt confident.


SET 2


Tell me about a time you felt really good.

Tell me about a time you enjoyed a really good meal.

Tell me about a time you admired something about someone.

Tell me about a time you enjoyed a special time.

Tell me about a time you created something you liked.

Tell me about a time you really enjoyed being with someone.


SET 3


Tell me about a time you felt at ease.

Tell me about a time you bought something you really liked.

Tell me about a time it was easy to talk with someone.

Tell me about a time you enjoyed a party or good time.

Tell me about a time you had some good luck.

Tell me about a time you felt enthusiastic.




THE GAME OF CONTACT


This game is based on the philosophy that affinity, reality, and communication are intimately related, and that improving one enhances the others. Thus, the questions relate to and accentuate good feelings, agreeable moments, and good communication.


SET 1


Tell me about a time you admired something or someone.

Tell me about a time you enjoyed helping someone.

Tell me about a time you received a present you liked.

Tell me about a time you went where you wanted.

Tell me about a time you liked doing something indoors.

Tell me about a time you enjoyed being in a familiar place.


SET 2


Tell me about a time you were pleased.

Tell me about a time you got a job you wanted.

Tell me about a time you had something you really liked.

Tell me about a time you didn't have to hurry.

Tell me about a time you liked doing something outdoors.

Tell me about a time you enjoyed being in a strange place.


SET 3


Tell me about a time you felt confident.

Tell me about a time you completed a project.

Tell me about a time you did something your own way.

Tell me about a time you made all the noise you wanted.

Tell me about a time you prevented something bad.

Tell me about a time you received some good news.




SOMEONE NEW


This game is based on the philosophy that feelings and behavior are linked and that good feelings promote good behavior. Thus, questions relate to good feelings, freedom, success, and well being.


SET 1


Tell me about a time you had a really good day.

Tell me about a time you did a good job.

Tell me about a time you owned something you liked.

Tell me about a time you enjoyed a stroll.

Tell me about a time you enjoyed being indoors

Tell me about a time you liked doing something in this area.


SET 2


Tell me about a time you were enthusiastic.

Tell me about a time you made some money.

Tell me about a time you ate a good meal.

Tell me about a time you could come and go as you pleased.

Tell me about a time you enjoyed being outdoors.

Tell me about a time you liked doing something in another

place.


SET 3


Tell me about a time you created something good.

Tell me about a time you liked the way you looked.

Tell me about a time you pleasantly expended time.

Tell me about a time you got the opportunity to go

somewhere.

Tell me about a time you felt strong or powerful.

Tell me about a time you talked and someone listened.




©Joseph Belotte, 1978

(all rights reserved)